The hallways ultimately emptied out into a large open air atrium which housed several statues and monuments to hord along with the entry ways to his archives and the machine vault.
The knights tomb locked door.
After you enter the tomb m28 1a you will have to find nine emerald seals.
The entrance to the tomb was simple and small opening into a series of hallways stemming from a central antechamber.
Travel back up to the top of the first staircase you will see to the left a set of boards to cross to the other side.
Knights of the old republic ii the sith lords on the xbox a gamefaqs message board topic titled the tomb on korriban is locked.
Found in the southernmost room in the upper crypts to the left of the map exit marker.
Just two days ago i ran it again did it the right way cleared the dc 35 athletics check without choosing any other options and the doors were open.
I too am locked out of ajunta s tomb at the main entrance on the outside.
Inside are 2 poison arrows.
There s a locked door icon in the upper crypts of the tombs but there s no door.
I ve helped yuthura snuff out uthar so at least one of the baddies is still alive.
They have been hidden all around or they have been found already by those who explore the red templars location.
Updates to the codex entry.
Locked doors will block your path at the end of many dungeons and tombs in final fantasy 15 but fear not there is a way to open them eventually.
Or you may simply take either staircase to the door in the upper floor.
I m not 100 sure but if you pick any other option except for the dc 35 athletics option the doors.
The first time i went through armag s tomb i did it the wrong way and got locked out.
A warrior can break the north wall or a rogue can unlock a door to the north west to access the room.
Also you can turn right and throw another stone to open up another secret area.
Locked out of ajunta s tomb.
Found in the knight s hall on a pew along the eastern wall.
One of the behemoths with an emerald seal you are going to need them to open the door at the end of the path.
The emerald knights can be found near the statues.
Throw a stone in the area above the head to open the door.